<?xml version = "1.0"?>
<XML ID = "EQInterfaceDefinitionLanguage">
	<Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/>

	<Button item = "SELW_ActionsToggleButton">
		<ScreenID>SELW_ActionsToggleButton</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>0</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>26</CX>
			<CY>26</CY>
		</Size>
		<Style_Checkbox>true</Style_Checkbox>
		<TooltipReference>Actions</TooltipReference>
		<ButtonDrawTemplate>
			<Normal>A_ActionsBtnNormal</Normal>
			<Pressed>A_ActionsBtnPressed</Pressed>
			<Flyby>A_ActionsBtnFlyby</Flyby>
			<Disabled>A_ActionsBtnNormal</Disabled>  <!-- Will never be disabled -->
			<PressedFlyby>A_ActionsBtnPressedFlyby</PressedFlyby>
		</ButtonDrawTemplate>
	</Button>

	<Button item = "SELW_InventoryToggleButton">
		<ScreenID>SELW_InventoryToggleButton</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>30</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>26</CX>
			<CY>26</CY>
		</Size>
		<Style_Checkbox>true</Style_Checkbox>
		<TooltipReference>Inventory</TooltipReference>
		<ButtonDrawTemplate>
			<Normal>A_InventoryBtnNormal</Normal>
			<Pressed>A_InventoryBtnPressed</Pressed>
			<Flyby>A_InventoryBtnFlyby</Flyby>
			<Disabled>A_InventoryBtnNormal</Disabled>  <!-- Will never be disabled -->
			<PressedFlyby>A_InventoryBtnPressedFlyby</PressedFlyby>
		</ButtonDrawTemplate>
	</Button>

	<Button item = "SELW_OptionsToggleButton">
		<ScreenID>SELW_OptionsToggleButton</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>60</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>26</CX>
			<CY>26</CY>
		</Size>
		<Style_Checkbox>true</Style_Checkbox>
		<TooltipReference>Options</TooltipReference>
		<ButtonDrawTemplate>
			<Normal>A_OptionsBtnNormal</Normal>
			<Pressed>A_OptionsBtnPressed</Pressed>
			<Flyby>A_OptionsBtnFlyby</Flyby>
			<Disabled>A_OptionsBtnNormal</Disabled>  <!-- Will never be disabled -->
			<PressedFlyby>A_OptionsBtnPressedFlyby</PressedFlyby>
		</ButtonDrawTemplate>
	</Button>

	<Button item = "SELW_FriendsToggleButton">
		<ScreenID>SELW_FriendsToggleButton</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>90</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>26</CX>
			<CY>26</CY>
		</Size>
		<Style_Checkbox>true</Style_Checkbox>
		<TooltipReference>Friends</TooltipReference>
		<ButtonDrawTemplate>
			<Normal>A_FriendsBtnNormal</Normal>
			<Pressed>A_FriendsBtnPressed</Pressed>
			<Flyby>A_FriendsBtnFlyby</Flyby>
			<Disabled>A_FriendsBtnNormal</Disabled>  <!-- Will never be disabled -->
			<PressedFlyby>A_FriendsBtnPressedFlyby</PressedFlyby>
		</ButtonDrawTemplate>
	</Button>

	<Button item = "SELW_HotboxToggleButton">
		<ScreenID>SELW_HotboxToggleButton</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>120</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>26</CX>
			<CY>26</CY>
		</Size>
		<Style_Checkbox>true</Style_Checkbox>
		<TooltipReference>Hotbuttons</TooltipReference>
		<ButtonDrawTemplate>
			<Normal>A_HotboxBtnNormal</Normal>
			<Pressed>A_HotboxBtnPressed</Pressed>
			<Flyby>A_HotboxBtnFlyby</Flyby>
			<Disabled>A_HotboxBtnNormal</Disabled>  <!-- Will never be disabled -->
			<PressedFlyby>A_HotboxBtnPressedFlyby</PressedFlyby>
		</ButtonDrawTemplate>
	</Button>

	<Button item = "SELW_CastSpellToggleButton">
		<ScreenID>SELW_CastSpellToggleButton</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>150</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>26</CX>
			<CY>26</CY>
		</Size>
		<Style_Checkbox>true</Style_Checkbox>
		<TooltipReference>Spells</TooltipReference>
		<ButtonDrawTemplate>
			<Normal>A_CastSpellBtnNormal</Normal>
			<Pressed>A_CastSpellBtnPressed</Pressed>
			<Flyby>A_CastSpellBtnFlyby</Flyby>
			<Disabled>A_CastSpellBtnNormal</Disabled>  <!-- Will never be disabled -->
			<PressedFlyby>A_CastSpellBtnPressedFlyby</PressedFlyby>
		</ButtonDrawTemplate>
	</Button>

	<Button item = "SELW_CombatSkillsToggleButton">
		<ScreenID>SELW_CombatSkillsToggleButton</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>180</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>26</CX>
			<CY>26</CY>
		</Size>
		<Style_Checkbox>true</Style_Checkbox>
		<TooltipReference>Combat Abilities</TooltipReference>
		<ButtonDrawTemplate>
			<Normal>A_CombatSkillBtnNormal</Normal>
			<Pressed>A_CombatSkillBtnPressed</Pressed>
			<Flyby>A_CombatSkillBtnFlyby</Flyby>
			<Disabled>A_CombatSkillBtnDisabled</Disabled>
			<PressedFlyby>A_CombatSkillBtnPressedFlyby</PressedFlyby>
		</ButtonDrawTemplate>
	</Button>

	<Button item = "SELW_PetInfoToggleButton">
		<ScreenID>SELW_PetInfoToggleButton</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>210</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>26</CX>
			<CY>26</CY>
		</Size>
		<Style_Checkbox>true</Style_Checkbox>
		<TooltipReference>Pet Info</TooltipReference>
		<ButtonDrawTemplate>
			<Normal>A_PetInfoBtnNormal</Normal>
			<Pressed>A_PetInfoBtnPressed</Pressed>
			<Flyby>A_PetInfoBtnFlyby</Flyby>
			<Disabled>A_PetInfoBtnNormal</Disabled>  <!-- Will never be disabled -->
			<PressedFlyby>A_PetInfoBtnPressedFlyby</PressedFlyby>
		</ButtonDrawTemplate>
	</Button>

	<Button item = "SELW_BuffToggleButton">
		<ScreenID>SELW_BuffToggleButton</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>240</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>26</CX>
			<CY>26</CY>
		</Size>
		<Style_Checkbox>true</Style_Checkbox>
		<TooltipReference>Effects</TooltipReference>
		<ButtonDrawTemplate>
			<Normal>A_BuffBtnNormal</Normal>
			<Pressed>A_BuffBtnPressed</Pressed>
			<Flyby>A_BuffBtnFlyby</Flyby>
			<Disabled>A_BuffBtnNormal</Disabled>  <!-- Will never be disabled -->
			<PressedFlyby>A_BuffBtnPressedFlyby</PressedFlyby>
		</ButtonDrawTemplate>
	</Button>

	<Button item = "SELW_SDBuffToggleButton">
		<ScreenID>SELW_SDBuffToggleButton</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>270</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>26</CX>
			<CY>26</CY>
		</Size>
		<Style_Checkbox>true</Style_Checkbox>
		<TooltipReference>Songs</TooltipReference>
		<ButtonDrawTemplate>
			<Normal>A_SongBtnNormal</Normal>
			<Pressed>A_SongBtnPressed</Pressed>
			<Flyby>A_SongBtnFlyby</Flyby>
			<Disabled>A_SongBtnNormal</Disabled>  <!-- Will never be disabled -->
			<PressedFlyby>A_SongBtnPressedFlyby</PressedFlyby>
		</ButtonDrawTemplate>
	</Button>

	<Button item = "SELW_GuildToggleButton">
		<ScreenID>SELW_GuildToggleButton</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>300</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>26</CX>
			<CY>26</CY>
		</Size>
		<Style_Checkbox>true</Style_Checkbox>
		<TooltipReference>Guild Manager</TooltipReference>
		<ButtonDrawTemplate>
			<Normal>A_GuildBtnNormal</Normal>
			<Pressed>A_GuildBtnPressed</Pressed>
			<Flyby>A_GuildBtnFlyby</Flyby>
			<Disabled>A_GuildBtnNormal</Disabled>  
			<PressedFlyby>A_GuildBtnPressedFlyby</PressedFlyby>
		</ButtonDrawTemplate>
	</Button>

	<Button item = "SELW_MapToggleButton">
		<ScreenID>SELW_MapToggleButton</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>330</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>26</CX>
			<CY>26</CY>
		</Size>
		<Style_Checkbox>true</Style_Checkbox>
		<TooltipReference>Map</TooltipReference>
		<ButtonDrawTemplate>
			<Normal>A_MapBtnNormal</Normal>
			<Pressed>A_MapBtnPressed</Pressed>
			<Flyby>A_MapBtnFlyby</Flyby>
			<Disabled>A_MapBtnNormal</Disabled>  <!-- Will never be disabled -->
			<PressedFlyby>A_MapBtnPressedFlyby</PressedFlyby>
		</ButtonDrawTemplate>
	</Button>

	<Button item = "SELW_StoryToggleButton">
		<ScreenID>SELW_StoryToggleButton</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>360</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>26</CX>
			<CY>26</CY>
		</Size>
		<Style_Checkbox>true</Style_Checkbox>
		<TooltipReference>Storyline</TooltipReference>
		<ButtonDrawTemplate>
			<Normal>A_StoryBtnNormal</Normal>
			<Pressed>A_StoryBtnPressed</Pressed>
			<Flyby>A_StoryBtnFlyby</Flyby>
			<Disabled>A_StoryBtnNormal</Disabled>  
			<PressedFlyby>A_StoryBtnPressedFlyby</PressedFlyby>
		</ButtonDrawTemplate>
	</Button>

	<Button item = "SELW_JournalToggleButton">
		<ScreenID>SELW_JournalToggleButton</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>390</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>26</CX>
			<CY>26</CY>
		</Size>
		<Style_Checkbox>true</Style_Checkbox>
		<TooltipReference>Quest Journal</TooltipReference>
		<ButtonDrawTemplate>
			<Normal>A_JournalBtnNormal</Normal>
			<Pressed>A_JournalBtnPressed</Pressed>
			<Flyby>A_JournalBtnFlyby</Flyby>
			<Disabled>A_JournalBtnNormal</Disabled>
			<PressedFlyby>A_JournalBtnPressedFlyby</PressedFlyby>
		</ButtonDrawTemplate>
	</Button>

	<Button item = "SELW_MercenariesToggleButton">
		<ScreenID>SELW_MercenariesToggleButton</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>472</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>26</CX>
			<CY>26</CY>
		</Size>
		<Style_Checkbox>true</Style_Checkbox>
		<TooltipReference>Mercenary</TooltipReference>
		<ButtonDrawTemplate>
			<Normal>A_MercenaryBtnNormal</Normal>
			<Pressed>A_MercenaryBtnPressed</Pressed>
			<Flyby>A_MercenaryBtnFlyby</Flyby>
			<Disabled>A_MercenaryBtnNormal</Disabled>
			<PressedFlyby>A_MercenaryBtnPressedFlyby</PressedFlyby>
		</ButtonDrawTemplate>
	</Button>
	
	<!-- Mail Icons    DO NOT CHANGE THE SCREENID NAMES -->

	<Ui2DAnimation item = "A_MailBtnNormal">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>88</X>
				<Y>178</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_MailBtnFlyby">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>114</X>
				<Y>178</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_MailBtnPressed">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>140</X>
				<Y>178</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_MailBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>166</X>
				<Y>178</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_MailBtnDisabled">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>192</X>
				<Y>178</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_GotMailBtnNormal">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>88</X>
				<Y>204</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_GotMailBtnFlyby">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>114</X>
				<Y>204</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_GotMailBtnPressed">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>140</X>
				<Y>204</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_GotMailBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>166</X>
				<Y>204</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_RedMailBtnNormal">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>192</X>
				<Y>100</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_RedMailBtnFlyby">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>218</X>
				<Y>100</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_RedMailBtnPressed">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>192</X>
				<Y>126</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_RedMailBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>218</X>
				<Y>126</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<!-- Mail Button -->

	<Button item = "SELW_MailToggleButton">
		<ScreenID>SELW_MailToggleButton</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>420</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>26</CX>
			<CY>26</CY>
		</Size>
		<Style_Checkbox>true</Style_Checkbox>
		<TooltipReference>Mail</TooltipReference>
		<ButtonDrawTemplate>
			<Normal>A_GotMailBtnNormal</Normal>
			<Pressed>A_GotMailBtnPressed</Pressed>
			<Flyby>A_GotMailBtnFlyby</Flyby>
			<PressedFlyby>A_GotMailBtnPressedFlyby</PressedFlyby>
			<Disabled>A_MailBtnDisabled</Disabled>
		</ButtonDrawTemplate>
	</Button>

	<Button item = "SELW_HelpToggleButton">
		<ScreenID>SELW_HelpToggleButton</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>446</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>26</CX>
			<CY>26</CY>
		</Size>
		<Style_Checkbox>true</Style_Checkbox>
		<TooltipReference>Help</TooltipReference>
		<ButtonDrawTemplate>
			<Normal>A_HelpBtnNormal</Normal>
			<Pressed>A_HelpBtnPressed</Pressed>
			<Flyby>A_HelpBtnFlyby</Flyby>
			<Disabled>A_HelpBtnNormal</Disabled>  <!-- Will never be disabled -->
			<PressedFlyby>A_HelpBtnPressedFlyby</PressedFlyby>
		</ButtonDrawTemplate>
	</Button>

	<Screen item = "SelectorWindow">
		<!--<ScreenID/>-->
		<RelativePosition>false</RelativePosition>
		<Location>
			<X>135</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>508</CX>
			<CY>50</CY>
		</Size>
		<Text>Window Selector</Text>
		<DrawTemplate>WDT_Rounded</DrawTemplate>
		<Style_Titlebar>true</Style_Titlebar>
		<Style_Closebox>false</Style_Closebox>
		<Style_Minimizebox>false</Style_Minimizebox>
		<Style_Border>true</Style_Border>
		<Style_Sizable>false</Style_Sizable>
			<Pieces>SELW_ActionsToggleButton</Pieces>
			<Pieces>SELW_InventoryToggleButton</Pieces>
			<Pieces>SELW_OptionsToggleButton</Pieces>
			<Pieces>SELW_FriendsToggleButton</Pieces>
			<Pieces>SELW_HotboxToggleButton</Pieces>
			<Pieces>SELW_CastSpellToggleButton</Pieces>
			<Pieces>SELW_CombatSkillsToggleButton</Pieces>
			<Pieces>SELW_PetInfoToggleButton</Pieces>
			<Pieces>SELW_BuffToggleButton</Pieces>
			<Pieces>SELW_SDBuffToggleButton</Pieces>
			<Pieces>SELW_GuildToggleButton</Pieces>
			<Pieces>SELW_MapToggleButton</Pieces>
			<Pieces>SELW_StoryToggleButton</Pieces>
			<Pieces>SELW_JournalToggleButton</Pieces>
			<Pieces>SELW_MercenariesToggleButton</Pieces>
			<Pieces>SELW_MailToggleButton</Pieces>
			<Pieces>SELW_HelpToggleButton</Pieces>
	</Screen>

</XML>